Unity - Scripting API: IMGUI.Controls.TreeView_1.SetExpanded
TreeView<T0>.SetExpanded
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Declaration
public bool SetExpanded(TIdentifier id, bool expanded);
Parameters
| Parameter | Description |
|---|---|
| id | TreeViewItem ID. |
| expanded | True expands item. False collapses item. |
Returns
bool
True if item changed expanded state, false if item already had the expanded state.
Description
Set a single TreeViewItem to be expanded or collapsed.
Declaration
public void SetExpanded(IList<TIdentifier> ids);
Parameters
| Parameter | Description |
|---|---|
| ids | List of item IDs that should be expanded. |
Description
Set the current expanded TreeViewItems of the TreeView. This will overwrite the previous expanded state.