Unity - Scripting API: Unity.Collections.NativeArray_1.ReinterpretLoad
NativeArray<T0>.ReinterpretLoad
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Declaration
public U ReinterpretLoad(int sourceIndex);
Parameters
| Parameter | Description |
|---|---|
| sourceIndex | Index in the underlying array where the load should start. |
Returns
U The loaded data.
Description
Reinterpret and load data starting at underlying index as a different type.