Unity - Scripting API: VersionControl.Provider.CheckoutIsValid

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Declaration

public static bool CheckoutIsValid(AssetList assets);

Declaration

public static bool CheckoutIsValid(Asset asset);

Parameters

Parameter Description
assets List of assets.
asset Single asset.
mode Specify to check only asset files, meta files or both.

Description

Given an asset or a list of assets this function returns true if Provider.Checkout is a valid task to perform on at least one of the given assets.

The CheckoutMode option can be used to narrow down the asset list to a specific type. For example: to only check whether meta files can be checked out and to ignore their asset file states, the CheckoutMode.Meta must be used.

The code above will check the "ExampleAsset.cs" meta file and return true to the console if It can be checked out.