Unity - Scripting API: VersionControl.Provider.RevertIsValid
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Parameters
| Parameter | Description |
|---|---|
| assets | List of assets to test. |
| asset | Asset to test. |
| mode | Revert mode to test for. |
Description
Returns true if Provider.Revert is a valid task to perform on at least one of the given assets in the list.
Do note that, RevertMode.Unchanged will only test locally checked out and locked files. While the RevertMode.Normal will test locally checked out, locked, added and deleted files.