BEHAVIOR - BEHAVIOR

BEHAVIOR-1K is the first simulation benchmark grounded in real human needs. Based on extensive surveys asking "what do you want robots to do for you?", we present 1,000 household activities that people actually spend time on and want help with.

The benchmark introduces long-horizon mobile manipulation challenges in realistic environments, providing a crucial tool to help bridge the gap between current research and real-world, human-centric applications.

1,000 activities, instantiated in 50 fully interactive scenes with 10,000+ objects

OmniGibson: Realism in perception, physics, and interactions

Fluids

Deformables

Transparency

Thermal effects

Interact with fluids

Grasp cloth

Grasp rigid objects

Transitions

Core Team

Josiah Wong Josiah Wong

Cem Gokmen Cem Gokmen

Hang Yin Hang Yin

Wensi Ai Wensi Ai

Yunfan Jiang Yunfan Jiang

Mengdi Xu Mengdi Xu

Chengshu (Eric) Li Chengshu (Eric) Li

Ruohan Zhang Ruohan Zhang

Raven Huang Raven Huang

Jiajun Wu Jiajun Wu

Li Fei-Fei Li Fei-Fei

Supporting Team

Wenlong Huang Wenlong Huang

Arpit Bahety Arpit Bahety

Hanxiao Jiang Hanxiao Jiang

Mingtong Zhang Mingtong Zhang

Niklas Vainio Niklas Vainio

Evans Han Evans Han

Weiyu Liu Weiyu Liu

Manling Li Manling Li

Yunzhu Li Yunzhu Li

Roberto Martín-Martín Roberto Martín-Martín

Silvio Savarese Silvio Savarese

Hyowon Gweon Hyowon Gweon

Karen Liu Karen Liu

Alumni

Contact