MetalVideoCapture

Last Revision:
Build Requirements:

iOS 9 SDK

Runtime Requirements:

iOS 9, 64 bit device

This sample demonstrates how to stream captured video textures (from the front facing camera on an iOS device) into a 3D scene rendered with Metal. The video texture is combined with an environment map reflection from a cubemap (which is also rendered seperatly as the starfield skybox) and a 2D mipmap PVRTC texture (copper metal texture). This sample replaces the earlier MetalEnvironmentMapping sample.