Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.encoding.pem
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aType: string; aHeaders: Map<string, string>; aBytes: Slice<Byte>)
Block(string aType, Map<string, string> aHeaders, Slice<Byte> aBytes)
init(_ aType: string, _ aHeaders: Map<string, string>, _ aBytes: Slice<Byte>)
Sub New(aType As string, aHeaders As Map<string, string>, aBytes As Slice<Byte>)

Parameters:

  • aType:
  • aHeaders:
  • aBytes:

constructor(value: Block)

Parameters:

  • value:

Bytes

FIELD Bytes() As Slice<Byte>

var Headers: Map<string, string>;
Map<string, string> Headers
var Headers: Map<string, string>
Headers Map<string, string>
FIELD Headers() As Map<string, string>

Type

Bytes

FIELD Bytes() As Slice<Byte>

var Headers: Map<string, string>;
Map<string, string> Headers
var Headers: Map<string, string>
Headers Map<string, string>
FIELD Headers() As Map<string, string>

Type

constructor


constructor(aType: string; aHeaders: Map<string, string>; aBytes: Slice<Byte>)
Block(string aType, Map<string, string> aHeaders, Slice<Byte> aBytes)
init(_ aType: string, _ aHeaders: Map<string, string>, _ aBytes: Slice<Byte>)
Sub New(aType As string, aHeaders As Map<string, string>, aBytes As Slice<Byte>)

Parameters:

  • aType:
  • aHeaders:
  • aBytes:

constructor(value: Block)

Parameters:

  • value: