BranchNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: Int64; aPipe: Memory<PipeNode>; aList: Memory<ListNode>; aElseList: Memory<ListNode>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: int; aPipe: Memory<PipeNode>; aList: Memory<ListNode>; aElseList: Memory<ListNode>)
// .NET, .NET Standard 2.0
BranchNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Int64 aLine, Memory<PipeNode> aPipe, Memory<ListNode> aList, Memory<ListNode> aElseList)
// Island
BranchNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, int aLine, Memory<PipeNode> aPipe, Memory<ListNode> aList, Memory<ListNode> aElseList)
// .NET, .NET Standard 2.0
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: Int64, _ aPipe: Memory<PipeNode>, _ aList: Memory<ListNode>, _ aElseList: Memory<ListNode>)
// Island
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: int, _ aPipe: Memory<PipeNode>, _ aList: Memory<ListNode>, _ aElseList: Memory<ListNode>)
// .NET, .NET Standard 2.0
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As Int64, aPipe As Memory<PipeNode>, aList As Memory<ListNode>, aElseList As Memory<ListNode>)
// Island
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As int, aPipe As Memory<PipeNode>, aList As Memory<ListNode>, aElseList As Memory<ListNode>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aLine:
- aPipe:
- aList:
- aElseList:
constructor(value: BranchNode)
BranchNode(BranchNode value)
init(_ value: BranchNode)
Sub New(value As BranchNode)
Parameters:
- value:
Copy Island
ElseList
var ElseList: Memory<ListNode>;
Memory<ListNode> ElseList
var ElseList: Memory<ListNode>
ElseList Memory<ListNode>
FIELD ElseList() As Memory<ListNode>
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Line
List
var List: Memory<ListNode>;
var List: Memory<ListNode>
FIELD List() As Memory<ListNode>
NodeType
FIELD NodeType() As NodeType
Pipe
var Pipe: Memory<PipeNode>;
var Pipe: Memory<PipeNode>
FIELD Pipe() As Memory<PipeNode>
Pos
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType
Value
property Value: int read write;
var Value: int { get{} set{} }
ElseList
var ElseList: Memory<ListNode>;
Memory<ListNode> ElseList
var ElseList: Memory<ListNode>
ElseList Memory<ListNode>
FIELD ElseList() As Memory<ListNode>
Line
List
var List: Memory<ListNode>;
var List: Memory<ListNode>
FIELD List() As Memory<ListNode>
NodeType
FIELD NodeType() As NodeType
Pipe
var Pipe: Memory<PipeNode>;
var Pipe: Memory<PipeNode>
FIELD Pipe() As Memory<PipeNode>
Pos
Value
property Value: int read write;
var Value: int { get{} set{} }
constructor
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: Int64; aPipe: Memory<PipeNode>; aList: Memory<ListNode>; aElseList: Memory<ListNode>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: int; aPipe: Memory<PipeNode>; aList: Memory<ListNode>; aElseList: Memory<ListNode>)
// .NET, .NET Standard 2.0
BranchNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Int64 aLine, Memory<PipeNode> aPipe, Memory<ListNode> aList, Memory<ListNode> aElseList)
// Island
BranchNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, int aLine, Memory<PipeNode> aPipe, Memory<ListNode> aList, Memory<ListNode> aElseList)
// .NET, .NET Standard 2.0
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: Int64, _ aPipe: Memory<PipeNode>, _ aList: Memory<ListNode>, _ aElseList: Memory<ListNode>)
// Island
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: int, _ aPipe: Memory<PipeNode>, _ aList: Memory<ListNode>, _ aElseList: Memory<ListNode>)
// .NET, .NET Standard 2.0
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As Int64, aPipe As Memory<PipeNode>, aList As Memory<ListNode>, aElseList As Memory<ListNode>)
// Island
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As int, aPipe As Memory<PipeNode>, aList As Memory<ListNode>, aElseList As Memory<ListNode>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aLine:
- aPipe:
- aList:
- aElseList:
constructor(value: BranchNode)
BranchNode(BranchNode value)
init(_ value: BranchNode)
Sub New(value As BranchNode)
Parameters:
- value:
Copy Island
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType