ChainNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNode: Node; aField: Slice<string>)
ChainNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Node aNode, Slice<string> aField)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aNode: Node, _ aField: Slice<string>)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aNode As Node, aField As Slice<string>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aNode:
- aField:
constructor(value: ChainNode)
ChainNode(ChainNode value)
Sub New(value As ChainNode)
Parameters:
- value:
Add
method Add(field: string)
func Add(_ field: string)
// .NET, .NET Standard 2.0
func Add(field string)
// Island
func Add(field string) void
Parameters:
- field:
Copy Island
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
Field
var Field: Slice<string>;
FIELD Field() As Slice<string>
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Node
NodeType
FIELD NodeType() As NodeType
Pos
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType
Value
property Value: int read write;
var Value: int { get{} set{} }
Field
var Field: Slice<string>;
FIELD Field() As Slice<string>
Node
NodeType
FIELD NodeType() As NodeType
Pos
Value
property Value: int read write;
var Value: int { get{} set{} }
constructor
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNode: Node; aField: Slice<string>)
ChainNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Node aNode, Slice<string> aField)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aNode: Node, _ aField: Slice<string>)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aNode As Node, aField As Slice<string>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aNode:
- aField:
constructor(value: ChainNode)
ChainNode(ChainNode value)
Sub New(value As ChainNode)
Parameters:
- value:
Copy Island
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType