Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.text.template.parse
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNode: Node; aField: Slice<string>)
ChainNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Node aNode, Slice<string> aField)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aNode: Node, _ aField: Slice<string>)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aNode As Node, aField As Slice<string>)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aNode:
  • aField:

constructor(value: ChainNode)
ChainNode(ChainNode value)
Sub New(value As ChainNode)

Parameters:

  • value:

Add

method Add(field: string)
func Add(_ field: string)
// .NET, .NET Standard 2.0
func Add(field string) 
// Island
func Add(field string) void

Parameters:

  • field:

Copy Island


Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

Field

var Field: Slice<string>;
FIELD Field() As Slice<string>

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Node


NodeType

FIELD NodeType() As NodeType

Pos


Position

Function Position() As Pos

String Island

Function String() As string

Type

Function Type() As NodeType

Value

property Value: int read write;
var Value: int { get{} set{} }

Field

var Field: Slice<string>;
FIELD Field() As Slice<string>

Node


NodeType

FIELD NodeType() As NodeType

Pos

Value

property Value: int read write;
var Value: int { get{} set{} }

constructor


constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNode: Node; aField: Slice<string>)
ChainNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Node aNode, Slice<string> aField)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aNode: Node, _ aField: Slice<string>)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aNode As Node, aField As Slice<string>)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aNode:
  • aField:

constructor(value: ChainNode)
ChainNode(ChainNode value)
Sub New(value As ChainNode)

Parameters:

  • value:

Copy Island


Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Position

Function Position() As Pos

String Island

Function String() As string

Type

Function Type() As NodeType