Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.ast
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
init(_ aNamePos: Pos, _ aName: string, _ aObj: Memory<Object>)
Sub New(aNamePos As Pos, aName As string, aObj As Memory<Object>)

Parameters:

  • aNamePos:
  • aName:
  • aObj:

constructor(value: Ident)

Parameters:

  • value:

End Island


IsExported

func IsExported() -> bool
Function IsExported() As bool

Name


NamePos


Obj

FIELD Obj() As Memory<Object>

Pos Island


String

Function String() As string

Name


NamePos


Obj

FIELD Obj() As Memory<Object>

constructor


constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
init(_ aNamePos: Pos, _ aName: string, _ aObj: Memory<Object>)
Sub New(aNamePos As Pos, aName As string, aObj As Memory<Object>)

Parameters:

  • aNamePos:
  • aName:
  • aObj:

constructor(value: Ident)

Parameters:

  • value:

End Island


Pos Island