Ident
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
init(_ aNamePos: Pos, _ aName: string, _ aObj: Memory<Object>)
Sub New(aNamePos As Pos, aName As string, aObj As Memory<Object>)
Parameters:
- aNamePos:
- aName:
- aObj:
constructor(value: Ident)
Parameters:
- value:
End Island
IsExported
func IsExported() -> bool
Function IsExported() As bool
Name
NamePos
Obj
FIELD Obj() As Memory<Object>
Pos Island
String
Function String() As string
Name
NamePos
Obj
FIELD Obj() As Memory<Object>
constructor
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
init(_ aNamePos: Pos, _ aName: string, _ aObj: Memory<Object>)
Sub New(aNamePos As Pos, aName As string, aObj As Memory<Object>)
Parameters:
- aNamePos:
- aName:
- aObj:
constructor(value: Ident)
Parameters:
- value:
End Island
Pos Island