Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.text.template.parse
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aIdent: string)
IdentifierNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, string aIdent)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aIdent: string)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aIdent As string)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aIdent:

constructor(value: IdentifierNode)
IdentifierNode(IdentifierNode value)
init(_ value: IdentifierNode)
Sub New(value As IdentifierNode)

Parameters:

  • value:

Copy Island


Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Ident


NodeType

FIELD NodeType() As NodeType

Pos


Position

Function Position() As Pos

SetPos

method SetPos(pos: Pos): Memory<IdentifierNode>
Memory<IdentifierNode> SetPos(Pos pos)
func SetPos(_ pos: Pos) -> Memory<IdentifierNode>
func SetPos(pos Pos) Memory<IdentifierNode>
Function SetPos(pos As Pos) As Memory<IdentifierNode>

Parameters:

  • pos:

SetTree

method SetTree(t: Memory<Tree>): Memory<IdentifierNode>
Memory<IdentifierNode> SetTree(Memory<Tree> t)
func SetTree(_ t: Memory<Tree>) -> Memory<IdentifierNode>
func SetTree(t Memory<Tree>) Memory<IdentifierNode>
Function SetTree(t As Memory<Tree>) As Memory<IdentifierNode>

Parameters:

  • t:

String Island

Function String() As string

Type

Function Type() As NodeType

Value

property Value: int read write;
var Value: int { get{} set{} }

Ident


NodeType

FIELD NodeType() As NodeType

Pos

Value

property Value: int read write;
var Value: int { get{} set{} }

constructor


constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aIdent: string)
IdentifierNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, string aIdent)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aIdent: string)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aIdent As string)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aIdent:

constructor(value: IdentifierNode)
IdentifierNode(IdentifierNode value)
init(_ value: IdentifierNode)
Sub New(value As IdentifierNode)

Parameters:

  • value:

Copy Island


Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Position

Function Position() As Pos

String Island

Function String() As string

Type

Function Type() As NodeType