IfStmt
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
init(_ aIf: Pos, _ aInit: Stmt, _ aCond: Expr, _ aBody: Memory<BlockStmt>, _ aElse: Stmt)
Sub New(aIf As Pos, aInit As Stmt, aCond As Expr, aBody As Memory<BlockStmt>, aElse As Stmt)
Parameters:
- aIf:
- aInit:
- aCond:
- aBody:
- aElse:
constructor(value: IfStmt)
Parameters:
- value:
Body
var Body: Memory<BlockStmt>;
var Body: Memory<BlockStmt>
FIELD Body() As Memory<BlockStmt>
Cond
Else
End Island
If
Init
Pos Island
Body
var Body: Memory<BlockStmt>;
var Body: Memory<BlockStmt>
FIELD Body() As Memory<BlockStmt>
Cond
Else
If
Init
constructor
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
init(_ aIf: Pos, _ aInit: Stmt, _ aCond: Expr, _ aBody: Memory<BlockStmt>, _ aElse: Stmt)
Sub New(aIf As Pos, aInit As Stmt, aCond As Expr, aBody As Memory<BlockStmt>, aElse As Stmt)
Parameters:
- aIf:
- aInit:
- aCond:
- aBody:
- aElse:
constructor(value: IfStmt)
Parameters:
- value:
End Island
Pos Island