Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.types
  • Platforms: .NET, .NET Standard 2.0, Island

Instance Methods


constructor


constructor(aobj: Memory<TypeName>; aunderlying: Type; amethods: Slice<Memory<Func>>)
Named(Memory<TypeName> aobj, Type aunderlying, Slice<Memory<Func>> amethods)
init(_ aobj: Memory<TypeName>, _ aunderlying: Type, _ amethods: Slice<Memory<Func>>)
Sub New(aobj As Memory<TypeName>, aunderlying As Type, amethods As Slice<Memory<Func>>)

Parameters:

  • aobj:
  • aunderlying:
  • amethods:

constructor(value: Named)

Parameters:

  • value:

String Island

Function String() As string

Underlying Island

func Underlying() -> Type
Function Underlying() As Type