Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.database.sql
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


// .NET, .NET Standard 2.0
constructor(aInt32: Int32; aValid: Boolean)
// Island
constructor(aInt32: int32; aValid: bool)
// .NET, .NET Standard 2.0
NullInt32(Int32 aInt32, Boolean aValid)
// Island
NullInt32(int32 aInt32, bool aValid)
// .NET, .NET Standard 2.0
init(_ aInt32: Int32, _ aValid: Boolean)
// Island
init(_ aInt32: int32, _ aValid: bool)
// .NET, .NET Standard 2.0
Sub New(aInt32 As Int32, aValid As Boolean)
// Island
Sub New(aInt32 As int32, aValid As bool)

Parameters:

  • aInt32:
  • aValid:

constructor(value: NullInt32)
NullInt32(NullInt32 value)
Sub New(value As NullInt32)

Parameters:

  • value:

Int32


Scan

method Scan(value: Object): error
func Scan(_ value: Object) -> error
func Scan(value interface{}) error
Function Scan(value As Object) As error

Parameters:

  • value:

Valid


Value

method Value: tuple of (Object, error)
func Value() -> tuple of (Object, error)
func Value() tuple of (interface{}, error)
Function Value() As Tuple (Of Object, error)

constructor


// .NET, .NET Standard 2.0
constructor(aInt32: Int32; aValid: Boolean)
// Island
constructor(aInt32: int32; aValid: bool)
// .NET, .NET Standard 2.0
NullInt32(Int32 aInt32, Boolean aValid)
// Island
NullInt32(int32 aInt32, bool aValid)
// .NET, .NET Standard 2.0
init(_ aInt32: Int32, _ aValid: Boolean)
// Island
init(_ aInt32: int32, _ aValid: bool)
// .NET, .NET Standard 2.0
Sub New(aInt32 As Int32, aValid As Boolean)
// Island
Sub New(aInt32 As int32, aValid As bool)

Parameters:

  • aInt32:
  • aValid:

constructor(value: NullInt32)
NullInt32(NullInt32 value)
Sub New(value As NullInt32)

Parameters:

  • value:

Value

method Value: tuple of (Object, error)
func Value() -> tuple of (Object, error)
func Value() tuple of (interface{}, error)
Function Value() As Tuple (Of Object, error)