Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.ast
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aKind: ObjKind; aName: string; aDecl: Object; aData: Object; aType: Object)
Object(ObjKind aKind, string aName, Object aDecl, Object aData, Object aType)
init(_ aKind: ObjKind, _ aName: string, _ aDecl: Object, _ aData: Object, _ aType: Object)
Sub New(aKind As ObjKind, aName As string, aDecl As Object, aData As Object, aType As Object)

Parameters:

  • aKind:
  • aName:
  • aDecl:
  • aData:
  • aType:

constructor(value: Object)

Parameters:

  • value:

Data


Decl


Kind


Name


Pos


Type

constructor


constructor(aKind: ObjKind; aName: string; aDecl: Object; aData: Object; aType: Object)
Object(ObjKind aKind, string aName, Object aDecl, Object aData, Object aType)
init(_ aKind: ObjKind, _ aName: string, _ aDecl: Object, _ aData: Object, _ aType: Object)
Sub New(aKind As ObjKind, aName As string, aDecl As Object, aData As Object, aType As Object)

Parameters:

  • aKind:
  • aName:
  • aDecl:
  • aData:
  • aType:

constructor(value: Object)

Parameters:

  • value: