Overview

Location

constructor


// .NET, .NET Standard 2.0
constructor(aCode: UInt16; aData: Slice<Byte>)
// Island
constructor(aCode: uint16; aData: Slice<Byte>)
// .NET, .NET Standard 2.0
Option(UInt16 aCode, Slice<Byte> aData)
// Island
Option(uint16 aCode, Slice<Byte> aData)
// .NET, .NET Standard 2.0
init(_ aCode: UInt16, _ aData: Slice<Byte>)
// Island
init(_ aCode: uint16, _ aData: Slice<Byte>)
// .NET, .NET Standard 2.0
Sub New(aCode As UInt16, aData As Slice<Byte>)
// Island
Sub New(aCode As uint16, aData As Slice<Byte>)

Parameters:

  • aCode:
  • aData:

constructor(value: Option)

Parameters:

  • value:

Code


Data

FIELD Data() As Slice<Byte>

GoString

func GoString() -> string
Function GoString() As string

Code


Data

FIELD Data() As Slice<Byte>

constructor


// .NET, .NET Standard 2.0
constructor(aCode: UInt16; aData: Slice<Byte>)
// Island
constructor(aCode: uint16; aData: Slice<Byte>)
// .NET, .NET Standard 2.0
Option(UInt16 aCode, Slice<Byte> aData)
// Island
Option(uint16 aCode, Slice<Byte> aData)
// .NET, .NET Standard 2.0
init(_ aCode: UInt16, _ aData: Slice<Byte>)
// Island
init(_ aCode: uint16, _ aData: Slice<Byte>)
// .NET, .NET Standard 2.0
Sub New(aCode As UInt16, aData As Slice<Byte>)
// Island
Sub New(aCode As uint16, aData As Slice<Byte>)

Parameters:

  • aCode:
  • aData:

constructor(value: Option)

Parameters:

  • value: