PipeNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: Int64; aIsAssign: Boolean; aDecl: Slice<Memory<VariableNode>>; aCmds: Slice<Memory<CommandNode>>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: int; aIsAssign: bool; aDecl: Slice<Memory<VariableNode>>; aCmds: Slice<Memory<CommandNode>>)
// .NET, .NET Standard 2.0
PipeNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Int64 aLine, Boolean aIsAssign, Slice<Memory<VariableNode>> aDecl, Slice<Memory<CommandNode>> aCmds)
// Island
PipeNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, int aLine, bool aIsAssign, Slice<Memory<VariableNode>> aDecl, Slice<Memory<CommandNode>> aCmds)
// .NET, .NET Standard 2.0
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: Int64, _ aIsAssign: Boolean, _ aDecl: Slice<Memory<VariableNode>>, _ aCmds: Slice<Memory<CommandNode>>)
// Island
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: int, _ aIsAssign: bool, _ aDecl: Slice<Memory<VariableNode>>, _ aCmds: Slice<Memory<CommandNode>>)
// .NET, .NET Standard 2.0
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As Int64, aIsAssign As Boolean, aDecl As Slice<Memory<VariableNode>>, aCmds As Slice<Memory<CommandNode>>)
// Island
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As int, aIsAssign As bool, aDecl As Slice<Memory<VariableNode>>, aCmds As Slice<Memory<CommandNode>>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aLine:
- aIsAssign:
- aDecl:
- aCmds:
constructor(value: PipeNode)
Sub New(value As PipeNode)
Parameters:
- value:
Cmds
var Cmds: Slice<Memory<CommandNode>>;
Slice<Memory<CommandNode>> Cmds
var Cmds: Slice<Memory<CommandNode>>
Cmds Slice<Memory<CommandNode>>
FIELD Cmds() As Slice<Memory<CommandNode>>
Copy Island
CopyPipe
method CopyPipe: Memory<PipeNode>
Memory<PipeNode> CopyPipe()
func CopyPipe() -> Memory<PipeNode>
func CopyPipe() Memory<PipeNode>
Function CopyPipe() As Memory<PipeNode>
Decl
var Decl: Slice<Memory<VariableNode>>;
Slice<Memory<VariableNode>> Decl
var Decl: Slice<Memory<VariableNode>>
Decl Slice<Memory<VariableNode>>
FIELD Decl() As Slice<Memory<VariableNode>>
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
IsAssign
Line
NodeType
FIELD NodeType() As NodeType
Pos
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType
Value
property Value: int read write;
var Value: int { get{} set{} }
Cmds
var Cmds: Slice<Memory<CommandNode>>;
Slice<Memory<CommandNode>> Cmds
var Cmds: Slice<Memory<CommandNode>>
Cmds Slice<Memory<CommandNode>>
FIELD Cmds() As Slice<Memory<CommandNode>>
Decl
var Decl: Slice<Memory<VariableNode>>;
Slice<Memory<VariableNode>> Decl
var Decl: Slice<Memory<VariableNode>>
Decl Slice<Memory<VariableNode>>
FIELD Decl() As Slice<Memory<VariableNode>>
IsAssign
Line
NodeType
FIELD NodeType() As NodeType
Pos
Value
property Value: int read write;
var Value: int { get{} set{} }
constructor
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: Int64; aIsAssign: Boolean; aDecl: Slice<Memory<VariableNode>>; aCmds: Slice<Memory<CommandNode>>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aLine: int; aIsAssign: bool; aDecl: Slice<Memory<VariableNode>>; aCmds: Slice<Memory<CommandNode>>)
// .NET, .NET Standard 2.0
PipeNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Int64 aLine, Boolean aIsAssign, Slice<Memory<VariableNode>> aDecl, Slice<Memory<CommandNode>> aCmds)
// Island
PipeNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, int aLine, bool aIsAssign, Slice<Memory<VariableNode>> aDecl, Slice<Memory<CommandNode>> aCmds)
// .NET, .NET Standard 2.0
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: Int64, _ aIsAssign: Boolean, _ aDecl: Slice<Memory<VariableNode>>, _ aCmds: Slice<Memory<CommandNode>>)
// Island
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aLine: int, _ aIsAssign: bool, _ aDecl: Slice<Memory<VariableNode>>, _ aCmds: Slice<Memory<CommandNode>>)
// .NET, .NET Standard 2.0
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As Int64, aIsAssign As Boolean, aDecl As Slice<Memory<VariableNode>>, aCmds As Slice<Memory<CommandNode>>)
// Island
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aLine As int, aIsAssign As bool, aDecl As Slice<Memory<VariableNode>>, aCmds As Slice<Memory<CommandNode>>)
Parameters:
- aNodeType:
- aPos:
- atr:
- aLine:
- aIsAssign:
- aDecl:
- aCmds:
constructor(value: PipeNode)
Sub New(value As PipeNode)
Parameters:
- value:
Copy Island
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Position
Function Position() As Pos
String Island
Function String() As string
Type
Function Type() As NodeType