Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.unicode
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)
// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)
// .NET, .NET Standard 2.0
init(_ aLo: UInt16, _ aHi: UInt16, _ aStride: UInt16)
// Island
init(_ aLo: uint16, _ aHi: uint16, _ aStride: uint16)
// .NET, .NET Standard 2.0
Sub New(aLo As UInt16, aHi As UInt16, aStride As UInt16)
// Island
Sub New(aLo As uint16, aHi As uint16, aStride As uint16)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor(value: Range16)
Sub New(value As Range16)

Parameters:

  • value:

Hi


Lo


Stride

constructor


// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)
// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)
// .NET, .NET Standard 2.0
init(_ aLo: UInt16, _ aHi: UInt16, _ aStride: UInt16)
// Island
init(_ aLo: uint16, _ aHi: uint16, _ aStride: uint16)
// .NET, .NET Standard 2.0
Sub New(aLo As UInt16, aHi As UInt16, aStride As UInt16)
// Island
Sub New(aLo As uint16, aHi As uint16, aStride As uint16)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor(value: Range16)
Sub New(value As Range16)

Parameters:

  • value: