Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.net.http
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


// .NET, .NET Standard 2.0
constructor(aStatus: string; aStatusCode: Int64; aProto: string; aProtoMajor: Int64; aProtoMinor: Int64; aHeader: Header; aBody: ReadCloser; aContentLength: int64; aTransferEncoding: Slice<string>; aClose: Boolean; aUncompressed: Boolean; aTrailer: Header; aRequest: Memory<Request>; aTLS: Memory<ConnectionState>)
// Island
constructor(aStatus: string; aStatusCode: int; aProto: string; aProtoMajor: int; aProtoMinor: int; aHeader: Header; aBody: ReadCloser; aContentLength: int64; aTransferEncoding: Slice<string>; aClose: bool; aUncompressed: bool; aTrailer: Header; aRequest: Memory<Request>; aTLS: Memory<ConnectionState>)
// .NET, .NET Standard 2.0
Response(string aStatus, Int64 aStatusCode, string aProto, Int64 aProtoMajor, Int64 aProtoMinor, Header aHeader, ReadCloser aBody, int64 aContentLength, Slice<string> aTransferEncoding, Boolean aClose, Boolean aUncompressed, Header aTrailer, Memory<Request> aRequest, Memory<ConnectionState> aTLS)
// Island
Response(string aStatus, int aStatusCode, string aProto, int aProtoMajor, int aProtoMinor, Header aHeader, ReadCloser aBody, int64 aContentLength, Slice<string> aTransferEncoding, bool aClose, bool aUncompressed, Header aTrailer, Memory<Request> aRequest, Memory<ConnectionState> aTLS)
// .NET, .NET Standard 2.0
init(_ aStatus: string, _ aStatusCode: Int64, _ aProto: string, _ aProtoMajor: Int64, _ aProtoMinor: Int64, _ aHeader: Header, _ aBody: ReadCloser, _ aContentLength: int64, _ aTransferEncoding: Slice<string>, _ aClose: Boolean, _ aUncompressed: Boolean, _ aTrailer: Header, _ aRequest: Memory<Request>, _ aTLS: Memory<ConnectionState>)
// Island
init(_ aStatus: string, _ aStatusCode: int, _ aProto: string, _ aProtoMajor: int, _ aProtoMinor: int, _ aHeader: Header, _ aBody: ReadCloser, _ aContentLength: int64, _ aTransferEncoding: Slice<string>, _ aClose: bool, _ aUncompressed: bool, _ aTrailer: Header, _ aRequest: Memory<Request>, _ aTLS: Memory<ConnectionState>)
// .NET, .NET Standard 2.0
Sub New(aStatus As string, aStatusCode As Int64, aProto As string, aProtoMajor As Int64, aProtoMinor As Int64, aHeader As Header, aBody As ReadCloser, aContentLength As int64, aTransferEncoding As Slice<string>, aClose As Boolean, aUncompressed As Boolean, aTrailer As Header, aRequest As Memory<Request>, aTLS As Memory<ConnectionState>)
// Island
Sub New(aStatus As string, aStatusCode As int, aProto As string, aProtoMajor As int, aProtoMinor As int, aHeader As Header, aBody As ReadCloser, aContentLength As int64, aTransferEncoding As Slice<string>, aClose As bool, aUncompressed As bool, aTrailer As Header, aRequest As Memory<Request>, aTLS As Memory<ConnectionState>)

Parameters:

  • aStatus:
  • aStatusCode:
  • aProto:
  • aProtoMajor:
  • aProtoMinor:
  • aHeader:
  • aBody:
  • aContentLength:
  • aTransferEncoding:
  • aClose:
  • aUncompressed:
  • aTrailer:
  • aRequest:
  • aTLS:

constructor(value: Response)
Sub New(value As Response)

Parameters:

  • value:

Body

FIELD Body() As ReadCloser

Close


ContentLength

var ContentLength: int64;
FIELD ContentLength() As int64

Cookies

method Cookies: Slice<Memory<Cookie>>
Slice<Memory<Cookie>> Cookies()
func Cookies() -> Slice<Memory<Cookie>>
func Cookies() Slice<Memory<Cookie>>
Function Cookies() As Slice<Memory<Cookie>>


Location

method Location: tuple of (Memory<URL>, error)
(Memory<URL>, error) Location()
func Location() -> tuple of (Memory<URL>, error)
func Location() tuple of (Memory<URL>, error)
Function Location() As Tuple (Of Memory<URL>, error)

Proto


ProtoAtLeast

method ProtoAtLeast(major: int; minor: int): bool
bool ProtoAtLeast(int major, int minor)
func ProtoAtLeast(_ major: int, _ minor: int) -> bool
func ProtoAtLeast(major int, minor int) bool
Function ProtoAtLeast(major As int, minor As int) As bool

Parameters:

  • major:
  • minor:

ProtoMajor

FIELD ProtoMajor() As int

ProtoMinor

FIELD ProtoMinor() As int

Request

var Request: Memory<Request>;
var Request: Memory<Request>
FIELD Request() As Memory<Request>

Status


StatusCode

FIELD StatusCode() As int

TLS

var TLS: Memory<ConnectionState>;
Memory<ConnectionState> TLS
var TLS: Memory<ConnectionState>
TLS Memory<ConnectionState>
FIELD TLS() As Memory<ConnectionState>

Trailer

FIELD Trailer() As Header

TransferEncoding

var TransferEncoding: Slice<string>;
Slice<string> TransferEncoding
var TransferEncoding: Slice<string>
TransferEncoding Slice<string>
FIELD TransferEncoding() As Slice<string>

Uncompressed

FIELD Uncompressed() As bool

Write

method Write(w: Writer): error
func Write(_ w: Writer) -> error
func Write(w Writer) error
Function Write(w As Writer) As error

Parameters:

  • w:

Body

FIELD Body() As ReadCloser

Close


ContentLength

var ContentLength: int64;
FIELD ContentLength() As int64


Proto


ProtoMajor

FIELD ProtoMajor() As int

ProtoMinor

FIELD ProtoMinor() As int

Request

var Request: Memory<Request>;
var Request: Memory<Request>
FIELD Request() As Memory<Request>

Status


StatusCode

FIELD StatusCode() As int

TLS

var TLS: Memory<ConnectionState>;
Memory<ConnectionState> TLS
var TLS: Memory<ConnectionState>
TLS Memory<ConnectionState>
FIELD TLS() As Memory<ConnectionState>

Trailer

FIELD Trailer() As Header

TransferEncoding

var TransferEncoding: Slice<string>;
Slice<string> TransferEncoding
var TransferEncoding: Slice<string>
TransferEncoding Slice<string>
FIELD TransferEncoding() As Slice<string>

Uncompressed

FIELD Uncompressed() As bool

constructor


// .NET, .NET Standard 2.0
constructor(aStatus: string; aStatusCode: Int64; aProto: string; aProtoMajor: Int64; aProtoMinor: Int64; aHeader: Header; aBody: ReadCloser; aContentLength: int64; aTransferEncoding: Slice<string>; aClose: Boolean; aUncompressed: Boolean; aTrailer: Header; aRequest: Memory<Request>; aTLS: Memory<ConnectionState>)
// Island
constructor(aStatus: string; aStatusCode: int; aProto: string; aProtoMajor: int; aProtoMinor: int; aHeader: Header; aBody: ReadCloser; aContentLength: int64; aTransferEncoding: Slice<string>; aClose: bool; aUncompressed: bool; aTrailer: Header; aRequest: Memory<Request>; aTLS: Memory<ConnectionState>)
// .NET, .NET Standard 2.0
Response(string aStatus, Int64 aStatusCode, string aProto, Int64 aProtoMajor, Int64 aProtoMinor, Header aHeader, ReadCloser aBody, int64 aContentLength, Slice<string> aTransferEncoding, Boolean aClose, Boolean aUncompressed, Header aTrailer, Memory<Request> aRequest, Memory<ConnectionState> aTLS)
// Island
Response(string aStatus, int aStatusCode, string aProto, int aProtoMajor, int aProtoMinor, Header aHeader, ReadCloser aBody, int64 aContentLength, Slice<string> aTransferEncoding, bool aClose, bool aUncompressed, Header aTrailer, Memory<Request> aRequest, Memory<ConnectionState> aTLS)
// .NET, .NET Standard 2.0
init(_ aStatus: string, _ aStatusCode: Int64, _ aProto: string, _ aProtoMajor: Int64, _ aProtoMinor: Int64, _ aHeader: Header, _ aBody: ReadCloser, _ aContentLength: int64, _ aTransferEncoding: Slice<string>, _ aClose: Boolean, _ aUncompressed: Boolean, _ aTrailer: Header, _ aRequest: Memory<Request>, _ aTLS: Memory<ConnectionState>)
// Island
init(_ aStatus: string, _ aStatusCode: int, _ aProto: string, _ aProtoMajor: int, _ aProtoMinor: int, _ aHeader: Header, _ aBody: ReadCloser, _ aContentLength: int64, _ aTransferEncoding: Slice<string>, _ aClose: bool, _ aUncompressed: bool, _ aTrailer: Header, _ aRequest: Memory<Request>, _ aTLS: Memory<ConnectionState>)
// .NET, .NET Standard 2.0
Sub New(aStatus As string, aStatusCode As Int64, aProto As string, aProtoMajor As Int64, aProtoMinor As Int64, aHeader As Header, aBody As ReadCloser, aContentLength As int64, aTransferEncoding As Slice<string>, aClose As Boolean, aUncompressed As Boolean, aTrailer As Header, aRequest As Memory<Request>, aTLS As Memory<ConnectionState>)
// Island
Sub New(aStatus As string, aStatusCode As int, aProto As string, aProtoMajor As int, aProtoMinor As int, aHeader As Header, aBody As ReadCloser, aContentLength As int64, aTransferEncoding As Slice<string>, aClose As bool, aUncompressed As bool, aTrailer As Header, aRequest As Memory<Request>, aTLS As Memory<ConnectionState>)

Parameters:

  • aStatus:
  • aStatusCode:
  • aProto:
  • aProtoMajor:
  • aProtoMinor:
  • aHeader:
  • aBody:
  • aContentLength:
  • aTransferEncoding:
  • aClose:
  • aUncompressed:
  • aTrailer:
  • aRequest:
  • aTLS:

constructor(value: Response)
Sub New(value As Response)

Parameters:

  • value: