Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.ast
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aSelect: Pos; aBody: Memory<BlockStmt>)
SelectStmt(Pos aSelect, Memory<BlockStmt> aBody)
init(_ aSelect: Pos, _ aBody: Memory<BlockStmt>)
Sub New(aSelect As Pos, aBody As Memory<BlockStmt>)

Parameters:

  • aSelect:
  • aBody:

constructor(value: SelectStmt)
SelectStmt(SelectStmt value)
init(_ value: SelectStmt)
Sub New(value As SelectStmt)

Parameters:

  • value:

Body

var Body: Memory<BlockStmt>;
var Body: Memory<BlockStmt>
FIELD Body() As Memory<BlockStmt>

End Island


Pos Island


Select

Body

var Body: Memory<BlockStmt>;
var Body: Memory<BlockStmt>
FIELD Body() As Memory<BlockStmt>

Select

constructor


constructor(aSelect: Pos; aBody: Memory<BlockStmt>)
SelectStmt(Pos aSelect, Memory<BlockStmt> aBody)
init(_ aSelect: Pos, _ aBody: Memory<BlockStmt>)
Sub New(aSelect As Pos, aBody As Memory<BlockStmt>)

Parameters:

  • aSelect:
  • aBody:

constructor(value: SelectStmt)
SelectStmt(SelectStmt value)
init(_ value: SelectStmt)
Sub New(value As SelectStmt)

Parameters:

  • value:

End Island


Pos Island