Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.image
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


Parameters:

  • aC:

constructor(value: Uniform)
Sub New(value As Uniform)

Parameters:

  • value:

At

method At(x: int; y: int): Color
func At(_ x: int, _ y: int) -> Color
func At(x int, y int) Color
Function At(x As int, y As int) As Color

Parameters:

  • x:
  • y:

Bounds

func Bounds() -> Rectangle
Function Bounds() As Rectangle

C


ColorModel

func ColorModel() -> Model
Function ColorModel() As Model

method Convert(Color): Color
func Convert(_ Color) -> Color
func Convert( Color) Color
Function Convert( As Color) As Color

Parameters:

  • :

method Convert(Color): Color
func Convert(_ Color) -> Color
func Convert( Color) Color
Function Convert( As Color) As Color

Parameters:

  • :

Opaque

Function Opaque() As bool

RGBA

method RGBA: tuple of (r: UInt32, g: UInt32, b: UInt32, a: UInt32)
(UInt32 r, UInt32 g, UInt32 b, UInt32 a) RGBA()
func RGBA() -> tuple of (UInt32, UInt32, UInt32, UInt32)
func RGBA() tuple of (|name=r| UInt32, |name=g| UInt32, |name=b| UInt32, |name=a| UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)

constructor


Parameters:

  • aC:

constructor(value: Uniform)
Sub New(value As Uniform)

Parameters:

  • value:

method Convert(Color): Color
func Convert(_ Color) -> Color
func Convert( Color) Color
Function Convert( As Color) As Color

Parameters:

  • :