WithNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor(aBranchNode: BranchNode)
WithNode(BranchNode aBranchNode)
init(_ aBranchNode: BranchNode)
Sub New(aBranchNode As BranchNode)
Parameters:
- aBranchNode:
constructor(value: WithNode)
Sub New(value As WithNode)
Parameters:
- value:
BranchNode
var BranchNode: BranchNode;
var BranchNode: BranchNode
FIELD BranchNode() As BranchNode
Copy Island
ElseList
property ElseList: Memory<ListNode> read write;
Memory<ListNode> ElseList { get; set; }
var ElseList: Memory<ListNode> { get{} set{} }
ElseList Memory<ListNode>
Property ElseList() As Memory<ListNode>
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Line
property Line: int read write;
var Line: int { get{} set{} }
List
property List: Memory<ListNode> read write;
Memory<ListNode> List { get; set; }
var List: Memory<ListNode> { get{} set{} }
Property List() As Memory<ListNode>
NodeType
property NodeType: NodeType read write;
NodeType NodeType { get; set; }
var NodeType: NodeType { get{} set{} }
Property NodeType() As NodeType
Pipe
property Pipe: Memory<PipeNode> read write;
Memory<PipeNode> Pipe { get; set; }
var Pipe: Memory<PipeNode> { get{} set{} }
Property Pipe() As Memory<PipeNode>
Pos
property Pos: Pos read write;
var Pos: Pos { get{} set{} }
Position
Function Position() As Pos
String
Function String() As string
Type
Function Type() As NodeType
Value
property Value: int read write;
var Value: int { get{} set{} }
BranchNode
var BranchNode: BranchNode;
var BranchNode: BranchNode
FIELD BranchNode() As BranchNode
ElseList
property ElseList: Memory<ListNode> read write;
Memory<ListNode> ElseList { get; set; }
var ElseList: Memory<ListNode> { get{} set{} }
ElseList Memory<ListNode>
Property ElseList() As Memory<ListNode>
Line
property Line: int read write;
var Line: int { get{} set{} }
List
property List: Memory<ListNode> read write;
Memory<ListNode> List { get; set; }
var List: Memory<ListNode> { get{} set{} }
Property List() As Memory<ListNode>
NodeType
property NodeType: NodeType read write;
NodeType NodeType { get; set; }
var NodeType: NodeType { get{} set{} }
Property NodeType() As NodeType
Pipe
property Pipe: Memory<PipeNode> read write;
Memory<PipeNode> Pipe { get; set; }
var Pipe: Memory<PipeNode> { get{} set{} }
Property Pipe() As Memory<PipeNode>
Pos
property Pos: Pos read write;
var Pos: Pos { get{} set{} }
Value
property Value: int read write;
var Value: int { get{} set{} }
constructor
constructor(aBranchNode: BranchNode)
WithNode(BranchNode aBranchNode)
init(_ aBranchNode: BranchNode)
Sub New(aBranchNode As BranchNode)
Parameters:
- aBranchNode:
constructor(value: WithNode)
Sub New(value As WithNode)
Parameters:
- value:
Copy Island
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32
Position
Function Position() As Pos
String
Function String() As string
Type
Function Type() As NodeType