Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.text.template.parse
  • Platforms: .NET, .NET Standard 2.0, Island

constructor


constructor(aBranchNode: BranchNode)
WithNode(BranchNode aBranchNode)
init(_ aBranchNode: BranchNode)
Sub New(aBranchNode As BranchNode)

Parameters:

  • aBranchNode:

constructor(value: WithNode)
Sub New(value As WithNode)

Parameters:

  • value:

BranchNode

var BranchNode: BranchNode;
var BranchNode: BranchNode
FIELD BranchNode() As BranchNode

Copy Island


ElseList

property ElseList: Memory<ListNode> read write;
Memory<ListNode> ElseList { get; set; }
var ElseList: Memory<ListNode> { get{} set{} }
ElseList Memory<ListNode>
Property ElseList() As Memory<ListNode>

Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Line

property Line: int read write;
var Line: int { get{} set{} }

List

property List: Memory<ListNode> read write;
Memory<ListNode> List { get; set; }
var List: Memory<ListNode> { get{} set{} }
Property List() As Memory<ListNode>

NodeType

property NodeType: NodeType read write;
NodeType NodeType { get; set; }
var NodeType: NodeType { get{} set{} }
Property NodeType() As NodeType

Pipe

property Pipe: Memory<PipeNode> read write;
Memory<PipeNode> Pipe { get; set; }
var Pipe: Memory<PipeNode> { get{} set{} }
Property Pipe() As Memory<PipeNode>

Pos

property Pos: Pos read write;
var Pos: Pos { get{} set{} }

Position

Function Position() As Pos

String

Function String() As string

Type

Function Type() As NodeType

Value

property Value: int read write;
var Value: int { get{} set{} }

BranchNode

var BranchNode: BranchNode;
var BranchNode: BranchNode
FIELD BranchNode() As BranchNode

ElseList

property ElseList: Memory<ListNode> read write;
Memory<ListNode> ElseList { get; set; }
var ElseList: Memory<ListNode> { get{} set{} }
ElseList Memory<ListNode>
Property ElseList() As Memory<ListNode>

Line

property Line: int read write;
var Line: int { get{} set{} }

List

property List: Memory<ListNode> read write;
Memory<ListNode> List { get; set; }
var List: Memory<ListNode> { get{} set{} }
Property List() As Memory<ListNode>

NodeType

property NodeType: NodeType read write;
NodeType NodeType { get; set; }
var NodeType: NodeType { get{} set{} }
Property NodeType() As NodeType

Pipe

property Pipe: Memory<PipeNode> read write;
Memory<PipeNode> Pipe { get; set; }
var Pipe: Memory<PipeNode> { get{} set{} }
Property Pipe() As Memory<PipeNode>

Pos

property Pos: Pos read write;
var Pos: Pos { get{} set{} }

Value

property Value: int read write;
var Value: int { get{} set{} }

constructor


constructor(aBranchNode: BranchNode)
WithNode(BranchNode aBranchNode)
init(_ aBranchNode: BranchNode)
Sub New(aBranchNode As BranchNode)

Parameters:

  • aBranchNode:

constructor(value: WithNode)
Sub New(value As WithNode)

Parameters:

  • value:

Copy Island


Equals

method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

method GetHashCode: Int32
func GetHashCode() -> Int32
Function GetHashCode() As Int32

Position

Function Position() As Pos

String

Function String() As string

Type

Function Type() As NodeType