Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.encoding.binary
  • Platforms: .NET, .NET Standard 2.0, Island

Required Methods


PutUint16 Island-Android-arm64-v8a

func PutUint16( uint16) void
Sub PutUint16( As uint16)

Parameters:

  • :

PutUint32 Island-Android-arm64-v8a

func PutUint32( uint32) void
Sub PutUint32( As uint32)

Parameters:

  • :

PutUint64 Island-Android-arm64-v8a

func PutUint64( uint64) void
Sub PutUint64( As uint64)

Parameters:

  • :

String

Function String() As string

Uint16

method Uint16(Slice<byte>): uint16
uint16 Uint16(Slice<byte> )
func Uint16(_ Slice<byte>) -> uint16
func Uint16( Slice<byte>) uint16
Function Uint16( As Slice<byte>) As uint16

Parameters:

  • :

Uint32

method Uint32(Slice<byte>): uint32
uint32 Uint32(Slice<byte> )
func Uint32(_ Slice<byte>) -> uint32
func Uint32( Slice<byte>) uint32
Function Uint32( As Slice<byte>) As uint32

Parameters:

  • :

Uint64

method Uint64(Slice<byte>): uint64
uint64 Uint64(Slice<byte> )
func Uint64(_ Slice<byte>) -> uint64
func Uint64( Slice<byte>) uint64
Function Uint64( As Slice<byte>) As uint64

Parameters:

  • :