Unity - Scripting API: CubemapArray.SetPixels32
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Declaration
public void SetPixels32(Color32[] colors, CubemapFace face, int arrayElement, int miplevel);
Declaration
public void SetPixels32(Color32[] colors, CubemapFace face, int arrayElement);
Parameters
| colors | An array of pixel colors in low precision (8 bits/channel) format. |
| face | Cubemap face to set pixels for. |
| arrayElement | Array element index to set pixels for. |
| miplevel | Mipmap level to set pixels for. |
Description
Set pixel colors for a single array slice/face.