Unity - Scripting API: EditorCurveBinding
struct in UnityEditor
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Description
Defines how a curve is attached to an object that it controls.
Properties
| path | The transform path of the object that is animated. |
| propertyName | The name of the property to be animated. |
| type | The type of the property to be animated. |
Static Methods
| DiscreteCurve | Creates a preconfigured binding for a curve where values should not be interpolated. |
| FloatCurve | Creates a preconfigured binding for a float curve. |
| PPtrCurve | Creates a preconfigured binding for a curve that points to an Object. |