Unity - Scripting API: EditorGUIUtility

class in UnityEditor

/

Inherits from:GUIUtility

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Description

Miscellaneous helper stuff for EditorGUI.

Static Properties

currentViewWidthThe width of the GUI area for the current EditorWindow or other view. This Property should only be accessed within an OnGUI call.
editingTextFieldIs a text field currently editing text?
fieldWidthThe minimum width in pixels reserved for the fields of Editor GUI controls.
hierarchyModeIs the Editor GUI is hierarchy mode?
isProSkinIs the user currently using the pro skin? (Read Only)
labelWidthThe width in pixels reserved for labels of Editor GUI controls.
pixelsPerPointThe scale of GUI points relative to screen pixels for the current viewThis value is the number of screen pixels per point of interface space. For instance, 2.0 on retina displays. Note that the value may differ from one view to the next if the views are on monitors with different UI scales.
singleLineHeightGet the height used for a single Editor control such as a one-line EditorGUI.TextField or EditorGUI.Popup.
standardVerticalSpacingGet the height used by default for vertical spacing between controls.
systemCopyBufferThe system copy buffer.
textFieldHasSelectionTrue if a text field currently has focused and the text in it is selected.
whiteTextureGet a white texture.
wideModeIs the Editor GUI currently in wide mode?

Inherited Members

Static Properties

hasModalWindowA global property, which is true if a ModalWindow is being displayed, false otherwise.
hotControlThe controlID of the current hot control.
keyboardControlThe controlID of the control that has keyboard focus.
systemCopyBufferGet access to the system-wide clipboard.

Static Methods

AlignRectToDeviceAlign a local space rectangle to the pixel grid.
ExitGUIPuts the GUI in a state that will prevent all subsequent immediate mode GUI functions from evaluating for the remainder of the GUI loop by throwing an ExitGUIException.
GetControlIDGet a unique ID for a control.
GetStateObjectGet a state object from a controlID.
GUIToScreenPointConvert a point from GUI position to screen space.
GUIToScreenRectConvert a rect from GUI position to screen space.
QueryStateObjectGet an existing state object from a controlID.
RotateAroundPivotHelper function to rotate the GUI around a point.
ScaleAroundPivotHelper function to scale the GUI around a point.
ScreenToGUIPointConvert a point from screen space to GUI position.
ScreenToGUIRectConvert a rect from screen space to GUI position.