Unity - Scripting API: UnityEvent

class in UnityEngine.Events

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Inherits from:Events.UnityEventBase

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Implemented in:UnityEngine.CoreModule

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Description

A zero argument persistent callback that can be saved with the Scene.

Constructors

Public Methods

AddListenerAdd a non persistent listener to the UnityEvent.
InvokeInvoke all registered callbacks (runtime and persistent).
RemoveListenerRemove a non persistent listener from the UnityEvent. If you have added the same listener multiple times, this method will remove all occurrences of it.

Inherited Members

Static Methods

GetValidMethodInfoGiven an object, function name, and a list of argument types; find the method that matches.