Unity - Scripting API: Lightmapping.BakeReflectionProbe
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Declaration
public static bool BakeReflectionProbe(ReflectionProbe probe, string path);
Parameters
| probe | Target probe. |
| path | The location where cubemap will be saved. |
Returns
bool Returns true if baking was succesful.
Description
Starts a synchronous bake job for the probe.
Returns when the baking has finished. See Also: ReflectionProbe.