Unity - Scripting API: ReflectionProbe.BlendCubemap
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Parameters
| src | Cubemap to blend from. |
| dst | Cubemap to blend to. |
| blend | Blend weight. |
| target | RenderTexture which will hold the result of the blend. |
Returns
bool Returns trues if cubemaps were blended, false otherwise.
Description
Utility method to blend 2 cubemaps into a target render texture.