Unity - Scripting API: Search.SearchService.CreateIndex
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Declaration
public static void CreateIndex(ref string name, ref Search.IndexingOptions options, IEnumerable<string> roots, IEnumerable<string> includes, IEnumerable<string> excludes, Action<string,string,Action> onIndexReady);
Parameters
| name | Unique name of the search index. |
| options | Indexing option set. |
| roots | Search index roots, for example "Assets" to index all Assets under Assets. |
| includes | Exclusive list of assets to be indexed. If this list is empty, everything will be indexed. |
| excludes | Patterns to exclude assets to be indexed under roots. |
| onIndexReady | Callback that gets invoked when the index is created and ready to be used. |
Description
Create a new search index.