Unity - Scripting API: Shader.GetGlobalVector
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Declaration
public static Vector4 GetGlobalVector(string name);
Declaration
public static Vector4 GetGlobalVector(int nameID);
Parameters
| nameID | The name ID of the property retrieved by Shader.PropertyToID. |
| name | The name of the property. |
Description
Gets a global vector property for all shaders previously set using SetGlobalVector.