Unity - Scripting API: Texture3D.GetPixel
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public Color GetPixel(int x, int y, int z, int mipLevel = 0);
Parameters
| x | X coordinate to access a pixel. |
| y | Y coordinate to access a pixel. |
| z | Z coordinate to access a pixel. |
| mipLevel | The mipmap level to be accessed. |
Returns
Color The color of the pixel.
Description
Returns the pixel color that represents one mip level of the 3D texture at coordinates (x,y,z).