Unity - Scripting API: TextureFormat.ASTC_10x10
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Description
ASTC (10x10 pixel block in 128 bits) compressed RGB(A) texture format.
See Also: TextureImporter.textureFormat.