Unity - Scripting API: WaitForSecondsRealtime
class in UnityEngine
/
Inherits from:CustomYieldInstruction
/
Implemented in:UnityEngine.CoreModule
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Description
Suspends the coroutine execution for the given amount of seconds using unscaled time.
See WaitForSeconds if you wish to wait using scaled time.
WaitForSecondsRealtime can only be used with a yield statement in coroutines.
Properties
| waitTime | The given amount of seconds that the yield instruction will wait for. |
Constructors
Inherited Members
Properties
| keepWaiting | Indicates if coroutine should be kept suspended. |