Unity - Scripting API: Awaitable.EndOfFrameAsync
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public static Awaitable EndOfFrameAsync(CancellationToken cancellationToken);
Parameters
| cancellationToken | Optional cancellation token used to signal cancellation. |
Description
Awaitable resuming after all Unity subsystem have run for the current frame.