Unity - Scripting API: LightProbes

class in UnityEngine

/

Inherits from:Object

/

Implemented in:UnityEngine.CoreModule

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Description

Stores light probe data for all currently loaded Scenes.

Properties

bakedProbesCoefficients of baked light probes.
cellCountThe number of cells space is divided into (Read Only).
countThe number of light probes (Read Only).
positionsPositions of the baked light probes (Read Only).

Static Methods

Events

lightProbesUpdatedUnity raises this event to indicate that the light probe structure (tetrahedralization) or values (spherical harmonics coefficients) have changed.
needsRetetrahedralizationAn event which is called when the number of currently loaded light probes changes due to additive scene loading or unloading.
tetrahedralizationCompletedEvent which is called after LightProbes.Tetrahedralize or LightProbes.TetrahedralizeAsync has finished computing a tetrahedralization.

Inherited Members

Properties

hideFlagsShould the object be hidden, saved with the Scene or modifiable by the user?
nameThe name of the object.

Public Methods

Operators

boolDoes the object exist?
operator !=Compares if two objects refer to a different object.
operator ==Compares two object references to see if they refer to the same object.