Unity - Scripting API: Animator.SetTarget
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Declaration
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime);
Parameters
| Parameter | Description |
|---|---|
| targetIndex | The avatar body part that is queried. |
| targetNormalizedTime | The current state Time that is queried. |
Description
Sets an AvatarTarget and a targetNormalizedTime for the current state.