Unity - Scripting API: AssetDatabase.RefreshSettings
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Declaration
public static void RefreshSettings();
Description
Apply pending Editor Settings changes to the Asset pipeline.
Immediately applies any changes to the EditorSettings properties for the cache server. If not called, then changes to these settings do not take effect until you restart the Editor.
List of the settings that require calling RefreshSettings to be applied:
• EditorSettings.cacheServerNamespacePrefix
• EditorSettings.cacheServerMode
• EditorSettings.cacheServerEndpoint
• EditorSettings.cacheServerEnableTls.