Unity - Scripting API: ExposedReference_1.Resolve(ExposedPropertyResolver)
ExposedReference<T0>.Resolve(ExposedPropertyResolver)
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Parameters
| Parameter | Description |
|---|---|
| resolver | The ExposedPropertyResolver context object. |
Returns
void The resolved reference value.
Description
Gets the value of the reference by resolving it given the ExposedPropertyResolver context object.