Unity - Scripting API: Handles.DrawCamera

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Declaration

public static void DrawCamera(Rect position, Camera camera);

Declaration

public static void DrawCamera(Rect position, Camera camera, DrawCameraMode drawMode = UnityEditor.DrawCameraMode.Normal);

Parameters

Parameter Description
position The area to draw the camera within in GUI coordinates.
camera The camera to draw.
drawMode How the camera is drawn (textured, wireframe, etc.).

Description

Draws a camera inside a rectangle.