Unity - Scripting API: MPE.EventService.Close
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public static void Close();
Description
Closes the EventService, terminates connections to the ChannelService, and ensures that no more handlers are processed.