Unity - Scripting API: Pool.ObjectPool_1.Clear
ObjectPool<T0>.Clear
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public void Clear();
Description
Removes all pooled items and invokes the pool's action on destroy callback for each item in the pool.
The action on destroy callback is the delegate passed to the constructor as the optional actionOnDestroy parameter.