Unity - Scripting API: AnimationHumanStream

struct in UnityEngine.Animations

/

Implemented in:UnityEngine.AnimationModule

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Description

The humanoid stream of animation data passed from one Playable to another.

Properties

Property Description
bodyLocalPositionThe position of the body center of mass relative to the root.
bodyLocalRotationThe rotation of the body center of mass relative to the root.
bodyPositionThe position of the body center of mass in world space.
bodyRotationThe rotation of the body center of mass in world space.
humanScaleThe scale of the Avatar. (Read Only)
isValidReturns true if the stream is valid; false otherwise. (Read Only)
leftFootHeightThe left foot height from the floor. (Read Only)
leftFootVelocityThe left foot velocity from the last evaluated frame. (Read Only)
rightFootHeightThe right foot height from the floor. (Read Only)
rightFootVelocityThe right foot velocity from the last evaluated frame. (Read Only)