Unity - Scripting API: Animator.GetFloat
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Declaration
public float GetFloat(string name);
Declaration
public float GetFloat(int id);
Parameters
| Parameter | Description |
|---|---|
| name | The parameter name. |
| id | The parameter ID. |
Returns
float The value of the parameter.
Description
Returns the value of the given float parameter.
If the float parameter you specify doesn't exist, the float returns as 0.