Unity - Scripting API: Animator.SetIKHintPositionWeight
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Declaration
public void SetIKHintPositionWeight(AvatarIKHint hint, float value);
Parameters
| Parameter | Description |
|---|---|
| hint | The AvatarIKHint that is set. |
| value | The translative weight. |
Description
Sets the translative weight of an IK hint (0 = at the original animation before IK, 1 = at the hint).