Unity - Scripting API: AssetDatabase.ExportPackage
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Declaration
public static void ExportPackage(string assetPathName, string fileName);
Declaration
public static void ExportPackage(string assetPathName, string fileName, ExportPackageOptions flags);
Declaration
public static void ExportPackage(string[] assetPathNames, string fileName, ExportPackageOptions flags = ExportPackageOptions.Default);
Description
Exports the assets identified by assetPathNames to a unitypackage file in fileName.
Additional resources: ExportPackageOptions for information on how you can affect what gets exported.