Unity - Scripting API: AssetDatabase.IsNativeAsset
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Declaration
public static bool IsNativeAsset(Object obj);
Declaration
public static bool IsNativeAsset(int instanceID);
Description
Determines whether the Asset is a native Asset.
A native Asset is a file produced directly by Unity's serialization system (for example, a .mat Material file is a native Asset)
Note that scenes, prefabs and assembly definitions are not considered to be native assets.
Additional resources: AssetDatabase.IsForeignAsset.