Unity - Scripting API: AssetDatabase.LoadObjectAsync
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Parameters
| Parameter | Description |
|---|---|
| assetPath | Path of the asset to load. |
| localId | The local identifier of the object that you want to load. This allows you to load a specific object and its dependencies as opposed to the entire asset. |
Returns
AssetDatabaseLoadOperation A UnityEditor.AssetDatabaseLoadOperation which you can use to track the progress of the operation.
Description
Loads a specific Object and its dependencies from an Asset file asynchronously.