Unity - Scripting API: AssetDatabase.Refresh
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Declaration
public static void Refresh(ImportAssetOptions options = ImportAssetOptions.Default);
Description
Import any changed assets.
This will import any assets that have changed their content modification data or have been added-removed to the project folder.
This method implicitly triggers an asset garbage collection (see Resources.UnloadUnusedAssets).
Additional resources: ImportAssetOptions.