Unity - Scripting API: Callbacks.DidReloadScripts.DidReloadScripts
DidReloadScripts Constructor
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Declaration
public DidReloadScripts();
Declaration
public DidReloadScripts(int callbackOrder);
Parameters
| Parameter | Description |
|---|---|
| callbackOrder | Order in which separate attributes will be processed. |
Description
DidReloadScripts attribute.
The callbackOrder parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.